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  • Nov. 15th, 2009 at 12:14 AM
Hello! I just wanted to introduce myself to everyone. My name is Megan and I've only been studying for a few months, so I'm very new. I'm from a very Christian-oriented area which means I haven't met any other Wiccans yet. Since I'm sort of a loner and I haven't found a single tradition that I completely identify with, I'm traveling the solitary path (plus, I don't think there are any covens around here anyway). I got turned on to Wicca mainly because I strongly disagree with most of the Catholic mythology (under which I was raised, unfortunately). After reading my first few books, I felt that I could totally relate with the Wiccan teachings and philosophy. I've read books by Scott Cunningham, Raymond Buckland, Starhawk, and Janet/Stewart Farrar. I'd love some suggestions for some other good books/resources. So far I'm leaning toward eclectic teachings, but I think I'd also like to learn more about shamanism and dianic wicca. Thanks!!

Nov. 14th, 2009

  • 1:02 AM


yellow and blue look horrible, and vera isn't going anywhere

must make myself sleep, promised [info]eddyneko chili tomorrow night, must buy ingredients in the morning

ps - i haven't watched any anime in years, really, but i still love my old favorites so much. vera was a terrible ryoko/lum lovechild (conceptually) and sometimes she still is, like five billion years later. here she is channeling dirty pair <3 i made some of the best friends of my whole life at uganime, and anime club i probably why is changed my major to art

i'm a nerd from outer space, my love

Effective Day

  • Nov. 13th, 2009 at 3:58 PM
On this day, I rose when I felt ready, and not before.
On this day, I walked to the computer store and asked for a quote. They said they could match my spec requirements for six hundred dollars, but may be able to get me a deal for four hundred if I wait until Wednesday.
On this day, I then walked to the library, where I returned Promethea books 2, 3, and 4, and found that book five was on the shelf.
On this day, I read Promethea, book five, in its entirety. Even the dual-faces fold-out thingy.
On this day, I got my first haircut since my arrival, months ago, in this state.
On this day, I walked home, ate lunch, cleaned up, dressed up, got a fresh-printed copy of my updated resume into a new folder.
On this day, I went to a job interview for long-term part-time work at Loyola University's English Department. It went very well.
On this day, I plan to finish up with a viewing of Where the Wild Things Are, which I've been meaning to see since before it came out.

So I have a lot of inertia, it seems. It does take a lot to get me moving, but once I'm moving I can go really quickly and I'm quite hard to stop. Traffic spread for me. Trains arrived the moment I did. When I wanted to go, I went and nothing got in my way. But I did have to decide where to go first.

I'm way late to the party on this, but I just started reading Spook Country this week. Unlike most Gibson books I've read, it doesn't ramp up slowly, and instead hits the ground running (that's not a bad thing). I'm only 30 pages in (it's been a busy week without a lot of time to read) but I'm pretty sure I'm going to like it; I can easily connect to the tone, the characters, the setting, and the storytelling style he uses.

When I logged into Goodreads this morning to put it on my bookshelf, I saw that people had Memories of the Future on their lists, and a few readers had reviewed it (overall, they seem to like it, which pleases me.) One of the readers mentioned that my book was recommended to her by a blog called Stacked. I took at look, and here's what I found:

Christina [Stacked's editor] is watching the first season of Star Trek: The Next Generation for the first time ever and reviewing episodes in conjunction with Wil Wheaton's book Memories of the Future.

Christina calls the project Amnesia of the Future, which I just love because it's clever, and I enjoy clever things, as you may already know. I've just read the posts she's done so far (she's up to Code of Honor), and I really enjoyed them. Allow me to share some highlights:

Farpoint

Episode: If someone were to tell me that in a few hundred years humans will regularly be traveling vast swaths of space and encountering other intelligent life forms, I would not at all be surprised to find giant. space. jellyfish included amongst the aliens. Actually, I think it’s kind of cool and in my next life would like to come back as one.

MotF: Post entertaining recap of the episodes, was the “Behind the Scenes Memory” which brings a rather cool dimension to the show. Despite the faults Wil Wheaton points out about the two part episode, they were obviously doing something right. I didn’t notice the repetition of background actors during the mall scene and, even after having it pointed out, re-watched the episode and still missed them despite telling myself “Hey, self, look out for the repeat actors!”

The Naked Now

Episode: ...the assistant engineer is acting like a five-year-old attempting to master Jenga and Wesley Crusher is speaking way to coherently for a drunken fourteen-year-old. In fact, he doesn’t seem much different from the previous episode’s overly-exuberant puppynerd self. Shouldn’t a normal drunk teenager be slurring and trying to get laid? 

Dear Wesley, I hope you enjoy being a virgin for the rest of your life. You might want to start stocking up on pocket protectors now.

MotF: I’m so smart! Wil Wheaton also feels that this episode came too soon.  I definitely think that moving it back to a later spot in the season would have been a wise move and an opportunity to play with the repressed desires of the characters that would be bound to come out when intoxicated.

Code of Honor

Episode: Ultimately, the episode was just as hokey for me as The Naked Now. I appreciate the analogy and moral questions raised and the set-up for what happens rolls out very nicely. But where is the Jell-O? If you’re going to have juvenile boy-thoughts about a girl fight, shouldn’t they be in bikinis and Jell-O?  Give them such “advanced” weaponry and have them fight on the set of Flashdance, but Tasha gets to remain in her uniform with her communicator on?  At least Yarinna got to wear a pink lamé bodysuit and come out like the reigning champion.

MotF: Really Wil Wheaton? Pillow fight was as good as you could come up with? Were you afraid of trademark issue in mentioning Jell-O? Because Jell-O fight trumps pillow fight any day. At least you had the Beavis and Butthead running joke. I found that to be infantile and pointless at first, but you pulled it off nicely.

Now I kind of can't wait for her next bout of amnesia (cue the All My Circuits theme) because it's interesting and entertaining to read the first-time impressions of a new TNG viewer 22 years after we made the show, especially when that viewer is reviewing my book in tandem with the episodes. It's just so delightfully meta, I couldn't not link to it. I'll be interested to see if she gets the same facepalm fatigue I started to get, and when it arrives if she does.

Speaking of Memories of the Future, I thought some of you may like to know that work has begun on Volume Two; Angel One is ready to go beneath Andrew's Red Pen of Doom.

Introduction

  • Nov. 13th, 2009 at 10:23 AM
Hi, I'm Lisa. I've been studying Wicca off and on for several years. Always searching for my place in the world, but I always go back to Wicca, like I'm drawn to it. So, I started studying in earnest on October 7. I've tried different books to start my studies and finally found one that appeals to me.

I have a few of Scott Cunningham's books. What is the general opinion on him?

I live in a small town in what I call the buckle of the bible belt, so mostly, I'll have to practice in secret, although my mom is (marginally) supportive. She doesn't understand, but she supports.

(I apologize for the rambling.)

I finally accepted my nature as a Wiccan and look forward to studying more. I'm hoping I'll get to visit New Orleans and go to some of the shops, but I figure I'll have to order most of my supplies online.

As I'm looking for a little direction, I sincerely hope you will not mind if I ask questions now and again.

A VERY SEKRIT PASSPHRASE

  • Nov. 12th, 2009 at 10:04 PM
posted by Neil
There were 38 independent bookshops around the land who had Graveyard Book parties. The people at Harpers somehow got it down to 11, and they sent them to me to judge the winner. The winner gets me for a signing in December. I watched the 11 videos/descriptions/ photos. I watched them again. I watched them yet again, this time with Lorraine, my assistant, watching too and saying helpful things like, "They are all so good. Whoo. Don't know how you'll make a decision. Look at that! They're line dancing to Monster Mash! And that Death is on stilts, isn't he. Is that a horse? A horse in a store? These are amazing." The fourth time, Woodsman Hans wandered in from the deep woods (where he is making a pond) and watched them too.

Then I made my decision. I called Elyse Marshall at Harpers and told her. "Ah," she said. "I'll have to check with the lawyers to find out if you can do that."

So we wait.

...

I posted the Amanda Palmer current East Coast tour dates here last night. http://www.amandapalmer.net/afp/upcoming-shows for venues and details.

Today it occurred to me that in the past when I've had friends on tour, I've often done special "Neil sent me" things, where people who come from this blog get some special free thing, which a) is nice for the people who get the free thing and b) tells the person on tour that people are really coming from the blog. I did it with Thea Gilmore (who is starting a new UK tour next week. People in the UK, go and see live Thea Gilmore, for she is wonderful: http://www.theagilmore.net for dates and venues.) I've done it for The Magnetic Fields, who, incidentally, have a new album coming out on Jan 26th. And then there's the Green Goddess restaurant in New Orleans, where you can mention the "Mezze of Destruction" to tell them you came from here and get sent something wonderful to eat or drink. (It changes, depending on what chef Chris DeBarr feels like making.)

I should do it for Amanda. I called her up and told her.

She called me back. "Beth and I have put our heads together and come up with a code phrase for people from your blog," she said. "So they say it and get a special free thing from the merch table."

"Fire away," I said.

"We think they should come over to the merch table and point to this poster...




...and say 'That chick in the yellow corset crowdsurfing looks kind of hot. I wonder if she's dating anyone?' And then they get something for free."

I said I thought that was a very bad idea, because people might say that anyway, and it was an awful lot for people to remember. And what if they sold out of that poster early that night?

I said, "What about any variant of 'Neil sent me from his blog?'"

"Absolutely not," she said. "That's boring."

I told her to leave it with me.

And then I stared at this screen glumly, with nothing happening in my head, and real work I should be doing starting to nip at my heels. So I turned to the Oracular Orb of truth at http://www.neilgaiman.com/oracle/ and I clicked on the orb and shook it.


Here is Doug Jones and some strange man it said.

If you go to one of Amanda Palmer's shows on this tour, wander over to the Merch table, and say that you found about it from some strange man's blog. And something good will probably happen. (If they just stare at you, tell them it was me, and this blog. If they keep staring tell them that the chick in the yellow corset in the poster looks like she probably has a really nice boyfriend.)

....

This seemed like a very good cause to me:

Hi Neil,

I am a long-time fan, and have even met you backstage at a Tori show (though that was many years ago!). I am writing to ask a bit of a favor.

About 10 years ago, I appeared on 20/20 with Tori, speaking about sexual violence. Since then, I've stayed close with Tori whose been a mentor of the best kind. I also started a nonprofit, Pandora's Project, that provides support, information, and resources to rape and sexual abuse survivors and their supporters. We operate Pandora's Aquarium, an online support group with more than 20,000 registered members.

Recently, I was named a 2009 L'Oreal Woman of Worth for my volunteer work with Pandora's. I was chosen for this honor from more than 2,500 applicants.

Now, one of the ten 2009 Honorees will be selected as the national honoree through a public online vote. Her cause will get an additional $25,000, and a lot of media exposure. This is the first time L'Oreal has recognized a sexual violence organization, and becoming the national honoree would allow me to shine a spotlight on this issue that affects so many women and women.

Voting is easy - people just need to go to the url below, enter their email address in the box on the right, and click the "submit vote" button. Each email address is allowed one vote, and voting ends November 24.

http://www.womenofworth.com/Honorees/Honoree2009Detail.aspx?nomid=5657c940-425b-47a2-879d-ed3c2d82b56f

I am wondering if you might be willing to send people to this voting link via your (infinitely popular) twitter or blog. I understand if it's not something you can do, but my experience running a small-budget nonprofit tells me it's always wise to ask!

Thank you for taking the time to read this.

Shannon Lambert


I'll plug it happily.

Your correspondent asks "Will you be reading the original version where the wolf actually is killed, and not the 'oh my goodness our kids can't hear about death' version in which they bring him to the zoo?"

I fear she's in error; in the original version, written by Prokofiev, Peter snares the wolf, then convinces the hunters NOT to kill it, but to take it to the zoo.


I've been researching, and that's what I found out too. Wikipedia has a list of changes made in various versions of the story (Disney, for example, had the wolf not eat the duck). But the wolf was always taken to the zoo...

Notes augmented

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Molly Lewis is a national treasure

  • Nov. 12th, 2009 at 9:12 AM

In the world of entertainment, there are things that make me laugh, there are things that make me cry, and there are the rare things that work on so many different levels, or are so surprising, they simply drop my jaw to the floor and blow my mind.

This cover of Poker Face by Molly Lewis is one of those things.

Molly Lewis, you are a national treasure. It is an honor to occasionally share the stage with you.

Hello Everyone

  • Nov. 12th, 2009 at 5:01 AM
Hello everyone. My name is David and I've been watching this community for a couple weeks and want to say this has been a great place to learn more about Wicca.
I'm new to Wicca. Still trying to learn, remember, and learn more about Wicca and being a solitary wiccan. I've been reading and and reading and researching and reading.......
Wow! So much to learn it seems like. :-)

I know I have questions that I feel this group can help me out with alot! I hope some day to re-pay the favor in some way.
Right now, I guess my one question would be: Self Dedication. How would the easiest way to do this be?

Thank you all for your help and support.
posted by Neil
Went in to KNOW radio station in ST Paul today and recorded an introduction to the NPR MORNING EDITION "Open Mike" piece I've been recording on audiobooks, and heard the edit. Asked them to see if they could find a bit more time in the piece for Audible founder Don Katz, who did an amazing interview and was pared down to about a sentence in the current edit. It'll go out in the next ten days, and as soon as I know when it goes out I'll put it up here. I talk to David Sedaris, Martin Jarvis, Don Katz and veteran audio producer/director Rick Harris in it.

Also popped in to DreamHaven and signed a bunch of books. The piles of books have grown so high, and the administration was proving so hard for Greg now that he is a one-man operation that I'm no longer personalising books there. But lots of signed books now in for the Holidays at DreamHaven's Neilgaiman.net site.

Spent much of the rest of the day driving around, being a dad, taking a daughter and her friend to violin, all that normal sort of stuff, and listening to Martin Jarvis's Good Omens audiobook as I did so. I'm about half-way through it now. It makes me so happy, especially hearing Adam Young read in something sort of close to Martin's Just William voice. Weirdly, I found it easier to hear what I wrote and what Terry wrote than I could if I looked at the text (which I discovered a few years ago, when I proofread the Harper Collins edition). The text is a bit of a blur, after all these years, but listening I'd find myself going, "Me... Terry.... Me in first draft, Terry in second.... Terry in first draft, me in second.... My footnote to his bit.... His footnote to mine..." feeling vaguely like an archaeologist. Even spotted a couple of tiny continuity goofs we should have caught 21 years ago that I may call Terry about and correct in future editions.

(Edit to add, here's a link for iTunes for the Good Omens book that will, I am afraid, almost definitely only work in the US and territories that buy books from the US.)

I still haven't done the Big China Blog. Until I do, I should point you to Amanda's blog, at http://blog.amandapalmer.net/post/240943999/east-infection-china-singapore, which has many photographs of our adventures, and of us, and lots of small anecdotes.

(She has an East Coast Tour on right now -
11.12 Portland, ME
11.13 Northampton, MA
11.14 Brooklyn, NY (SOLD OUT)
11.18 Philadelphia, PA
11.19 Falls Church, VA
11.20 Carrboro, NC
11.22 Knoxville, TN.
Go see her in concert. She's a wonder live. Tell her I said hi.)


Hi Neil,

I just read about your event in January, where in you will be narrating Peter and the Wolf. My husband and I are over joyed by this. We will hopefully be bringing our three girls up to see the performance. We did have one question though. Will you be reading the original version where the wolf actually is killed, and not the "oh my goodness our kids can't hear about death" version in which they bring him to the zoo? We are both, obviously, really hopeful that being you, and not afraid to scare children (thank you for that btw) will be speaking the true to the story version in which Peter shoots the wolf and then his dead body is paraded through the town as a trophy.

Thanks for your time,
~Cecily

PS- Do you know if there will be tickets for the event or the reception afterwards? It will be a long drive, and it would be nice to be prepared for either staking out seats all day or having tickets in hand. (We could not find any reservation information on the website)


I'd forgotten - or never knew - that there was an alternative version. The script I was sent is the Zoo version. I'll investigate...

And no, I do not know about tickets. I will find out.

Dear Neil,

Your Web Goblin offered to post photos of Coraline pumpkins, and when they were told this, my 8 and 11-year old daughters decided to make some. Here they are, along with 2 emoticon pumpkins and a turnip.

http://www.steampunkfamily.com/wp-content/uploads/2009/10/IMG_01521-300x225.jpg

I used them to illustrate a ghost story: http://www.steampunkfamily.com/2009/10/philomenas-fright/

Three of the four of us were Coraline characters for Halloween. (The 11-year old went her own way as Susan Sto-Helit.)

http://www.flickr.com/photos/37435081@N03/4077708519/sizes/l/in/set-72157622616148613/

The Other Mother is the scariest thing I've ever been for Halloween. All the children (even the 4-year olds!) knew who I was, and I elicited much nervous laughter when I offered to sew buttons in their eyes.

Thank you for being VERY SCARY INDEED


I love how many families were Coraline families, this year.

If, like me, anybody else was intrigued by your mention of Kenneth Grahame's other works and wants to read them with a minimum of searching, they'll be happy to know both 'The Golden Age' and 'Dream Days' are available for free on the always invaluable Project Gutenberg:

http://www.gutenberg.org/etext/291
http://www.gutenberg.org/etext/270

Thanks for mentioning them in the first place; I'm always interested in children's lit of that time that has managed to slip through my net.

- B. Bolander


What a good idea. Two very beautiful, gently funny books by the author of The Wind in the Willows. I really enjoyed them, but stylistically they are, well, out of fashion, and will not be everybody's cup of Edwardian tea. Here's a passage that describes the illustration I put up yesterday, as small children steal through the house on a midnight expedition to obtain biscuits (ie cookies, if you are American):

The Blue Room had in prehistoric times been added to by taking in a superfluous passage, and so not only had the advantage of two doors, but enabled us to get to the head of the stairs without passing the chamber wherein our dragon-aunt lay couched. It was rarely occupied, except when a casual uncle came down for the night. We entered in noiseless file, the room being plunged in darkness, except for a bright strip of moonlight on the floor, across which we must pass for our exit. On this our leading lady chose to pause, seizing the opportunity to study the hang of her new dressing-gown. Greatly satisfied thereat, she proceeded, after the feminine fashion, to peacock and to pose, pacing a minuet down the moonlit patch with an imaginary partner. This was too much for Edward's histrionic instincts, and after a moment's pause he drew his single-stick, and with flourishes meet for the occasion, strode onto the stage. A struggle ensued on approved lines, at the end of which Selina was stabbed slowly and with unction, and her corpse borne from the chamber by the ruthless cavalier. The rest of us rushed after in a clump, with capers and gesticulations of delight; the special charm of the performance lying in the necessity for its being carried out with the dumbest of dumb shows.

Once out on the dark landing, the noise of the storm without told us that we had exaggerated the necessity for silence; so, grasping the tails of each other's nightgowns even as Alpine climbers rope themselves together in perilous places, we fared stoutly down the staircase-moraine, and across the grim glacier of the hall, to where a faint glimmer from the half-open door of the drawing-room beckoned to us like friendly hostel-lights. Entering, we found that our thriftless seniors had left the sound red heart of a fire, easily coaxed into a cheerful blaze; and biscuits—a plateful—smiled at us in an encouraging sort of way, together with the halves of a lemon, already once squeezed but still suckable. The biscuits were righteously shared, the lemon segments passed from mouth to mouth; and as we squatted round the fire, its genial warmth consoling our unclad limbs, we realised that so many nocturnal perils had not been braved in vain.

"It's a funny thing," said Edward, as we chatted, "how I hate this room in the daytime. It always means having your face washed, and your hair brushed, and talking silly company talk. But to-night it's really quite jolly. Looks different, somehow."

"I never can make out," I said, "what people come here to tea for. They can have their own tea at home if they like,—they're not poor people,—with jam and things, and drink out of their saucer, and suck their fingers and enjoy themselves; but they come here from a long way off, and sit up straight with their feet off the bars of their chairs, and have one cup, and talk the same sort of stuff every time."

Selina sniffed disdainfully. "You don't know anything about it," she said. "In society you have to call on each other. It's the proper thing to do."

"Pooh! YOU'RE not in society," said Edward, politely; "and, what's more, you never will be."

"Yes, I shall, some day," retorted Selina; "but I shan't ask you to come and see me, so there!"

"Wouldn't come if you did," growled Edward.

Gaming the System

  • Nov. 11th, 2009 at 11:46 PM
Gaining power can become its own quest. It shouldn't, because power is the shell around the turtle. It is connected, it is necessary, but it is not the life of the thing.
A previous post I made brought up the tyranny of proximity; the idea that we can be uncaring to people we'll never meet but not so much with present supplicants. I applied this to game design. I feel I should bring this point up again.
If I make a game that provides three minutes of entertainment to ten million people, have I provided five hundred thousand man-hours of value? Do I deserve, at a wage of, say, ten dollars an hour, five million dollars in return?
I've met people who prove this kind of ludicrous revenue stream possible. It's not a question of whether it's possible. What I've been wrestling with, for months now, is whether it is right.
Various arguments include:
Pro: The Bill and Melinda Gates Foundation argument: I can do whatever I want with that money. Obtaining it is not evil. I could provide it to whatever cause or person I wished, once I had it.
Con: See above turtle bit. This is particularly pertinent in conjunction with the pro here, because that pro plays on my pride (Clearly I'm a just man who'll do the right thing with giant piles of money; but oh, think how much more good I could do if I squeezed my client base for another million!).
Pro/Con: I do not know how much joy players derive from my product. I will still not know, from looking at sales numbers. Some games, particularly in the genre I'm looking into, feel less like "games" as I consider them and more like traps for the mind. Game designers throw around words like "addictive" and "viral" and "hooked" and even "similar to crack cocaine" as if surely, of course, they are good things. Moreover, so do gamers. This behavior disturbs me, and always has. I first noticed it when EverQuest was just coming out and advertised itself with the tagline, "Don't buy it for anyone you want to see for the next few months." This was an ad for the game. We assume that the "hook" nature of the game means it's fun, but following a long, LONG history of playing games I have to say I don't think that's the case. Fun itself is certainly going to provide players with a nigh-unto-addictive drive to keep playing. But so are several decidedly un-fun "game" mechanics, about which I have read in books on game design.
For instance, real-time decay. Plant strawberries in your facebook farm and they will rot on the vine unless you pick them within a few hours. The game design pushes you to play the game at certain times. There are some gamers, particularly those seeking a fictional frame for life, who do actually find such things fun. Good on 'em. But I don't believe for a second that game designers put that mechanic in to provide extra fun to that tiny subset of their player base. The designers put them in a) because they've erroneously equated "addictive" and "fun" in their heads or b) because it will help maintain player numbers whether or not the players are having fun.
I can't be a big-shot game designer making lots of money from being group b. That would kill me. No charitable giving with the gobs of cash would make right the millions of man-hours I'd have sucked out of my species.
I have to make a good game. And it has to be good of the variety that is "being of high Quality," not merely "sells well."

It's possible that the viral, addictive, crack-esque game is the only way to actually make it huge. But I don't believe that. I believe that making the game really fun and engaging, not engaging the mind as hypnosis engages it but as a good book engages it, will make the game as naturally profitable as tweaking it to include all the elements that make people play and then hate themselves.

Job Opp

  • Nov. 11th, 2009 at 11:17 PM
It's another job that feels like if I get it I'll use it to maintain a holding pattern. Did moving forward, toward my wishes, really get so much harder so suddenly? Did I let pass some point when my life was hot enough to strike and reshape?
Looking at this from outside, the advisement is as follows:
The dreams always had difficult criteria. Being a novelist requires many things, some of which are not obvious: Write a novel. Edit and rewrite it until it is good ("good" here meaning "possible to sell," not "good for society" or even necessarily "of high Quality"). Send it to publishers: This requires a subset of research, of sifting through grifters.
Writing a novel has many parts as well. World-building, character generation, interaction, planning of events (you can move this to the "Edit and rewrite" phase if you feel spontaneous, but it does happen somewhere), often research. And then, as the quote goes, staring at the blank page until blood comes out of your forehead.
So. Getting back to the point, No. My dreams didn't suddenly get harder. Some of my problem is that I've hit the more onerous parts of my path, the pits and briars, and I haven't prepared for them. And with several of these problems, the base problem is that I don't feel I know how to prepare myself, how to become the expert I feel I should be. Game design colleges look like enormous scams, and cost money I don't have right now. Perhaps if they're not scams I could attend one and put the funds from other-job X to use.
Backing out of the unnecessary specificity again. The other main point: The big thing I took away from Fast Food Nation was not that fast food is bad. What I noticed was that the guy who started McDonalds was sixty when he came up with the idea. There is no age at which you are too old to have new ideas, even ideas that are new to the whole world. Just as men can become fathers from adolescence to death, all humans can birth ideas from when we first learn to think until we die.
What course of action, then, is left to me? Do you have any ideas regarding where to learn what to learn? Should I write up a mission statement? Assuming that "ready, fire, aim" is a proper method of dodging the trap of re-aiming forever, how do I go about getting ready?
EDIT@08:16 UTC/GMT. Wow. That was ugly. I expected it to go for 30 minutes and have maybe 1 minute of broken connectivity. Instead it lasted over 4 hours and we had 10 minutes of downtime directly related to the load balancer upgrades and then another 5-10 minutes of downtime when our primary Pingback database server crashed and the secondary couldn't take over; which could have been indirectly caused by the network upgrade missing a self-VIP.

Anyways, we're up, we're working, the load balancers are barely breaking a sweat right now and I need some food and a shot of whiskey. I don't even *like* whiskey!!

Thanks [info]mhwest and [info]dnewhall for helping out!

---

On Saturday the 14th at 4AM UTC/GMT we will be upgrading the operating system of our network load balancers to a newer version, one that will allow us to use both CPUs! Nifty, because multiprocessing is nice.

Since we have 2 load balancers, the plan is to upgrade 1 at a time, and there really should be very little impact to our website. Hopefully you won't notice a thing and I'll get to go back to the hotel and watch some wonderful late night infomercials.

We've got a lot of exciting projects coming up for 2010 and we're hoping that we'll be able to deliver them all to you, that you will find it useful/cool/lovely and then you will use the site even more. Behind-the-scenes work like this will give us the capacity to handle the anticipated traffic, so expect a few more maintenance windows especially in the beginning of next year as we've got some neat ideas to improve performance around here! We had the recent 30-45 minute outage yesterday due to one of our logging databases filling up disk space -- not so great design coupled with my human error in handling the initial problem -- and it looks like we're going to finally have some resources to eliminate stuff like that. I can't wait!

As usual, I will be updating status.livejournal.org before and after, just in case you are not able to reach our main website during the work.

you can relax on both sides of the tracks

  • Nov. 11th, 2009 at 10:03 AM

I've struggled for most of the morning to come up with some profound and lyrical way to mark the day, but the words I usually find so easy to command just refuse to reveal themselves ... so I'm just going to keep this post simple and to the point: Thank you, veterans, for your service.

Mind-Body-Spirit reference cards, etc.

  • Nov. 11th, 2009 at 10:25 AM
Wanted to pass this along to everyone, it's a mail-order reference card deal, with info about herbs and astrology, meditation and massage, all sorts of good stuff like that. Pretty cheap too, $9.95 a month plus S&H (which is less than $2), and of course the now-cliche "no minimum to buy, cancel anytime" arrangement. I kinda want it just for reference's sake, and for a lot of you I bet it'd make great additions to your grimoire/BoS. And, for those seeking a Coven or other formal training, it can give you a good basis in things that may come up at some point (that whole, "read and learn while you wait" advice).

EDIT: There's also their Complete Guide to Natural Healing that I found, which also benefits a breast cancer fund.

The Murder Re-Enacted

  • Nov. 11th, 2009 at 2:21 PM
posted by Neil
The Graveyard Book just won a literary award, which never gets old, and this one came with a medal, and also with a cheque. I thought, Hm. I have to get myself something with the cheque and I have to do it immediately, otherwise it will simply vanish into the day to day bank account of life, and I will never look at anything and go "Ah, that is the thing I got with my Graveyard Book Award."

So I bought this. It's "The Murder Re-Enacted":


It's an E. H. Shepard illustration (he's most famous for illustrating Winnie the Pooh) from Kenneth Grahame's book The Golden Age. Kenneth Grahame wrote The Wind In The Willows, the story of Mole and Rat and Badger and of course, Mr Toad, also illustrated by Shepard.

I once read an essay by A.A. Milne telling people that, of course they knew Kenneth Grahame's work, he wrote The Golden Age and Dream Days, everybody had read them, but he also did this amazing book called The Wind in the Willows that nobody had ever heard of. And then Milne wrote a play called Toad of Toad Hall, which was a big hit and made The Wind in The Willows famous and read, and, eventually, one of the good classics (being a book that people continue to read and remember with pleasure), while The Golden Age and Dream Days, Grahame's beautiful, gentle tales of Victorian childhood, are long forgotten.

If there is a moral, or a lesson to be learned from all this, I do not know what it is.

Right. Off to K.N.O.W. St Paul to record the intro bits to my NPR piece on Audio Books, and I will play the Martin Jarvis-read GOOD OMENS on the car CD player all the way there.

Nov. 10th, 2009

  • 11:17 PM
the real reason i went back to school....

to get rubber in my hair while making a mold of a little fetal rat dude made of clay

I guess I could just say, "Hey, I'm playing Magic on Xbox Live this weekend, so check out the details here," but it's more fun to tell a story, first.

In 1993, while killing time between appointments, I wandered into a game shop in the valley. I looked around the aisles, thumbed through the RPG books, talked myself into and then out of buying a ton of unpainted lead figures, and eventually found myself in conversation with the owner.

He picked up a deck of cards, and asked me if I'd heard about this new game called Magic. I was a serious wargamer, with numerous Chaos and Space Marine armies, as well as a folder that was bulging with maps and vehicles for Car Wars. Card games were so beneath me, I don't think I even tried to hide my geeksnort.

He had obviously spent time dealing with annoying nerds (being a game shop owner and all) and he patiently deflected my contempt as he opened the box and showed me the cards inside. Over the next ten or fifteen minutes, he showed me how this wasn't just a card game, but was actually a beautifully-illustrated representation of two powerful wizards using primal and astral energies to duel each other. By the end of his demo, I was sufficiently intrigued, and I bought two decks.

I played the game a few times, but it didn't capture my imagination like the board games and RPGs I loved. The mechanics were interesting, but I had a hard time wrapping my head around advanced concepts, like "tapping" and the mysterious "upkeep." (Perhaps I was not the high-level gamer I thought I was.) I went back to that shop a few weeks later (it must have been near a casting office) and ended up talking to the owner about playing Magic. "It's okay," I said, "but I'm just not that into it."

He reached behind the counter and pulled out a long box. "Maybe you'd like the game better if you had access to all the cards."

"That box has one of every card in the whole game?"

"Yes. It's eighty dollars."

"Sorry, dude, there is no way I'm spending eighty dollars on that."

Yes, for those of you wondering, this particular box had a Black Lotus in it, among other things. Le sigh.

Flash forward about a year. I'm on a Star Trek cruise, and there's a dealer's room on board. One of the dealers sells Magic cards. I'm looking at them, wondering if this game ever caught on, or if this was old stock he was just burning through. A fellow geek sees me looking at the cards, and tells me that he ran Magic games every week. He asks me if I would be interested in playing with him. $20, one starter deck and a couple of boosters later, we duel.

Flash forward a few hours later: It turned out that playing with someone who really knew what Magic was and how the game worked made it a lot of fun to play. It turned out that there was a lot more to the game than just dueling, too: there was deck-building and its attendant strategies! I bought everything that dealer had on the ship, and spent more time playing Magic with this guy and his wife than I did looking at the beautiful Alaskan coastline. (Don't worry, I've since been back to Alaska, and I was able to appreciate its beauty and unobstructed views of Russia.) I don't remember that guy's name, but I can thank and blame him for making me fall in love with Magic: The Gathering.

I was never especially good at the game, but for a brief time, Magic ruled my life. I bought boxes of starters and boosters from my friendly local game shop the minute they went on sale. I had black and blue decks, green and red decks, blue and white decks, and I even had a vicious black and red deck that had just 51 cards in it, thanks to abuse of Dark Ritual.

Right around the Ice Age expansion, though, I stopped having fun playing Magic in tournaments, because it had become an arms race: whoever had the most money and time to seek out the most powerful cards would usually win the game. Unless I was willing to keep buying new cards every few months, I saw a future where the decks I had now would be obsolete, and I wouldn't be able to play competitively with anyone. Because I was never very good at the game anyway, it didn't make sense to me to commit to that kind of investment, so I put my cards into storage, and didn't play again until...

Flash forward to about 2005. Nolan came home from school one day and asked me if I'd ever heard of this game called Magic that some of his friends were playing.

"Sure," I said. "I used to play the hel– er, I used to play it all the time. I still have my cards, if you'd like to see them."

I went into the garage and took my Big Box of Games off the shelf. Inside, in a plastic box with tape around the edges to seal it, were hundreds of Magic cards.

"Wow, that's a lot of cards," Nolan said.

"Yeah. I had a lot of disposable income when I was younger."

"What's that?"

"Something we don't have now."

I took the box into the house and opened it. Most of the cards were organized by type, but a few decks were still intact. Nolan looked over the cards. "This kind of looks like Pokemon," he said.

"Yeah, it's sort of like that, I guess, but not lame," I said. I pulled out two decks and showed him how to play.

Nolan caught Magic fever like a stowaway on a plague ship. I was thrilled to have something to do together, so I naturally encouraged his madness. He started taking my cards with him to school, and using them to successfully wipe the floor with his peers, who apparently didn't know how to defend against the old ways.

Then, one day, he came home very upset. "These idiots at school just print out cards online - fake cards that they get from websites - and put them in sleeves to play with them!"

"That's complete bullshit," I said. Then, "don't tell your mom I said 'bullshit.'"

"I'm not playing with them any more," he said.

"I totally understand that. I'll still play with you, though, and you could always go play at the game shop."

"The game shop smells," he said. Ah, out of the mouths of 14 year-old babes.

"Okay. Well, if you ever change your mind, I'd be happy to take you there.

We played almost daily for a few weeks, but Nolan eventually got distracted by something new and different that didn't involve spending lots of time with his lame stepdad. Le sigh.

Flash forward to 2007. Nolan found interest in Magic again, though he enjoyed deck-building more than actually playing. One day he asked me to take him to the game shop to play, and he came home with a rather amusing story:

"So I went to play with this guy, and when he saw my cards, he got real upset that they weren't in sleeves because they're so old and apparently valuable. He asked me where I got them, and I told them that they were my stepdad's cards."

Nolan didn't ever put his cards into sleeves, as a matter of pride, as a way of showing his opponents that he was using actual cards, not printouts like those douchey kids at his school.

"He actually refused to keep playing with me until I put the cards in sleeves." He did his version of the Comic Book Guy's voice: "These cards are far too valuable! I will not engage in a contest with you until they are protected."

I laughed.

"So he actually gave me some sleeves! I put your cards in them so we could play."

Nolan started going to the game shop three or four times a week, spending his allowance on cards, and building up several formidable decks, including a Sliver deck and a Zombie deck that, while apparently not tournament legal, were feared and loathed by the regulars at the game shop.

Around this time, I started looking at Magic again, and I rebuilt a few of my old decks from memory. I still wasn't very good at the game, and in the arms race portion of the game, Nolan had nukes and I had boards with nails in them, but it was still a lot of fun to play.

Flash forward to about a year ago: I got my hands on a box of Timespiral tournament decks. Nolan and I began playing 2 out of 3 matches using sealed decks (or randomly-drawn decks from the box) and just like that, Magic was fun again.

Flash forward to PAX this year: I was invited to a party celebrating the release of the latest incarnation of Magic, called Zendikar. The people who run Magic at WotC gave me an extremely rare spoiler card, (which prompted someone from D&D to say, "Hey! Wheaton belongs to us! Hands off!") I hadn't looked into the story behind Magic since that cruise in the mid-90s, but I found the concepts inherent to Zendikar - traps, quests, allies, and especially landfall - really interesting and unique to the Magic universe. For the first time in over a decade, I was actually excited to play a new release.

Now, let's flash back to a couple weeks ago: I was invited to play Magic: Duels of the Planeswalkers this weekend as part of Game With Fame on Xbox Live. My only memory of a Magic arcade game was something very disappointing on the PC in the 90s, so I wanted to play the Xbox version before I accepted. One download later, I settled into the couch with some green tea and began to play.

A few hours later, Anne came into the living room and wanted to know why I'd been there so long.

"I'm, uh, doing research for, um, this thing..." I trailed off while I counted life, power, toughness, to see if I could end this match - the third or fourth time I'd played this particular opponent - on this turn.

"Research? Because to the untrained eye, it would look like you'd been playing Xbox for three hours."

I finished counting. Yes, I could win this turn. I sent my minions out to do my bidding.

"Well, it's both." I told Anne about the Game with Fame event, and added, "so I need to figure out if I like this game, and if I do like it, if I have any chance of not sucking like the Dodgers when I play against people who actually know what they're doing."

The screen announced my victory. I pumped my fist. "Yeah, suck on that, fucker!"

"Um..."

"Sorry. It's, um." I said.

Anne nodded. She's sadly used to this sort of thing.

"So what's the verdict?" She asked.

"I like it enough to play it for three hours today and probably three hours every day if I'm not careful."

"Oh, isn't that wonderful for you."

"Sarcasm detected!" I set the controller down. "But don't worry, I have too much work to do to even think about playing the hell out of this until I am way into Memories volume two."

I picked up the controller again. "Now, if you'll excuse me, I have unlocked a new deck and I wish to play with it."

"Well, have fun playing with your deck."

We looked at each other, playing a game of "who's going to laugh first" chicken. I lost.

I played the game some more, and even though I never did very well, I think they've managed to translate a lot of the fun of the card game into this arcade game. I'm sure I'll get my ass handed to me eleven different ways on Saturday, but I learned a long time ago that the joy I get out of gaming isn't too heavily dependent on winning (except when I'm playing Munchkin with Andrew, but that's a whole different dynamic.)

If you're in the US, and you'd like more information about the Game with Fame events, you can look here. If you'd like information about playing with me, specifically, you can check out this page at Xbox.com. If you're outside the US, I can't tell you where to look, because I get the US links, on account of I'm in the US. I bet you could start at Xbox.com and go from there, though. If you can't be bothered to jump through links, just add the gamertag "AtWilW" (get it?) and I guess that'll put you into some kind of pool or queue or something. 

If you're planning to play Magic, and you want meaningful competition, you do not want to play me, but don't worry, because there are several Magic champions and Richard Freaking Garfield just waiting to drag your corpse across every plane of existence and back.

half a lifetime?

  • Nov. 10th, 2009 at 5:49 PM
posted by Neil
The editor at CBS Sunday Morning asked if I had any photos of my son Mike back at the period when I first had the idea for The Graveyard Book - late 1985. I looked. We really didn't have any. I wandered next door and asked Mary (his mum, my former wife and for these last five years my friend and next-door neighbour) if she had any photos from back then. "No," she said. Then, "Do you mean those transparencies? I have them in an envelope somewhere." She vanished and came back with a large manila envelope from a long time ago. "Here."

Half a lifetime ago -- literally -- I was nearly 25, and working for magazines. Henry Fikret, who photographed a lot of the interviews I did, volunteered to take some photos of me and my family, and he did.A week later the envelope arrived, and I realised that everything he shot was on colour transparencies -- like huge slides -- and I was never sure what do with them, other than being fairly sure I couldn't take them down to Boots the Chemist and have prints knocked out. So they stayed in their envelope, and they kept their secrets, and were forgotten.

Yesterday I had the transparencies scanned, and finally got to see lots of pictures I had never actually seen before of Holly as a baby, Mike at the time that I would have watched him riding his tricycle around the graveyard, and me... at exactly half my age: A young journalist who had sold a very small handful of short stories and two non-fiction books, with dreams of writing fiction and comics. At the time I was dressing in grey, but was getting tired of the way that you would buy something grey and take it home and discover that it was a blueish grey or a brownish grey, and wondering if I'd have the same problem if I just started to dress in black.

And half a lifetime on, it seemed like it might be good to put one up here. I checked, and Mary didn't mind. What odd clothes we wore back then. What big glasses. And look, my hair is practically normal.





So long ago, and it went like the blink of an eye.

...

Birthday wishes are flooding in from around the globe. I wish I could reply to everyone personally, but it would take the next 365 days... so thank you. Thank you all.

And a particular thank you to Garrison Keillor, who announced my birthday on NPR and who also told me that on my thirteenth birthday they burned Slaughterhouse 5, and that on my ninth birthday Sesame Street was born. The Writers Almanac is a marvellous thing.

...

In January I will be part of a free concert for all ages on January 16, 2010, at 7pm, in the World Financial Center Winter Garden, New York. I'll be the narrator for the performance of Peter and the Wolf, performed by the http://www.knickerbocker-orchestra.org (whose website you should visit to get details).

Kissing is about spreading germs (and this is a good thing), a scientist says.

Alan Moore is leaping aboard the Underground magazine bandwagon. Following the success of IT and OZ, Alan's Dodgem Logic is coming out. There's a great interview with Alan at http://www.mustardweb.org/dodgemlogic/

(And enormous congratulations to Alan, who is now a grandfather, and to Leah and John, who are now parents, and Edward Alec Moore-Reppion, who is now, um, born. A Scorpio, like his grandfather and his whatever-exactly-I am, sort of honorary great-uncle or something. Not that we Scorpios believe in that sort of thing, of course.)

Again, thank you all for the birthday wishes...

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